Spectra Studio
Artwork Commissions
Roles: Art Direction, 3D Animation, Motion Graphics, Video EditingI was commissioned by Spectra Studio to create a series of animations for spatial projection, inspired by natural and industrial forms. As the sole artist and designer, I art-directed, modeled, and simulated each scene, crafting immersive visuals designed for large-scale, continuous spatial projection.
This series explores digital materiality and motion throug1h both real-time and 3D software, delving into the interplay between textures, forms, and movement. By emphasizing materiality as layers of information—whether tangible or intangible—I aimed to create dynamic visuals that evoke sensory and emotional resonance, transforming the projected space into an immersive, ever-evolving experience.